Q: What compilers does Embarcadero Dev-C++ support?
A: Currently, any port of GCC to Windows is supported. This includes MinGW, MinGW-w64 and TDM-GCC. Clang should work too, but you'll have to port that to Windows yourself or find someone else who did it for you.
Q: How do I add a compiler to Embarcadero Dev-C++?
A: All compiler settings are managed at Tools >> Compiler Options. One can add a set in the following ways:

- Use "Add compiler set by folder" and point Embarcadero Dev-C++ to the folder where your compiler is installed. Embarcadero Dev-C++ will then attempt to configure it by asking the following program about the compiler folder layout:
  \bin\gcc.exe
- Use "Add an empty set" and fill out the options yourself.

Q: I want to compile for 32-bit with my TDM-GCC x64 install. How do I do that?
A: The simplest way to do that is to select a preconfigured compiler set that will compile for 32bit. Go to Tools >> Compiler Options and check if the list contains any. If it does, select it and click OK. Repeat this step for each project at Project >> Project Options >> Compiler.
To manually create such a compiler set, you need to do two things:

- Add '-m32' to the compiler command. Use "Compiler with the following pointer width" at "Settings >> Code Generation" or type it in a custom command at "General >> Add the following commands when calling the compiler".
- Use different libraries. Go to Directories >> Libraries and replace the "(..)lib" directories with "(..)lib32".

Q: I'm specifically compiling for 32bit or 64bit, but GCC is throwing errors at me!
A: If it looks like this:
skipping incompatible (directory)/libmingw32.a when searching for -lmingw32
skipping incompatible (directory)\libmingw32.a when searching for -lmingw32
skipping incompatible (directory)/libmoldname.a when searching for -lmoldname
skipping incompatible (directory)\libmoldname.a when searching for -lmoldname
...
... then you need to change the library directory. Go to Tools >> Compiler Options >> (select the current compiler) >> Directories >> Libraries. There, use "(...)lib" folders for 64bit, or (...)lib32 for 32bit".